PartyBanter/&Cynical1_Allied_KnockedDown_Self=不！
PartyBanter/&Cynical1_Break_Stealth_Other=我们不是说了“安静”吗？
PartyBanter/&Cynical1_Break_Stealth_Self=我靠！
PartyBanter/&Cynical1_Crawling_Other=你不介意跪着吧？
PartyBanter/&Cynical1_Critical_Hit_Given_Other=就是这样！
PartyBanter/&Cynical1_Critical_Hit_Given_Self=感觉如何？
PartyBanter/&Cynical1_Critical_Hit_Received_Other=坚持住！
PartyBanter/&Cynical1_Healed_by_ally_Self=我欠你一次！
PartyBanter/&Cynical1_High_Climb_Other=不错的小热身。
PartyBanter/&Cynical1_Kill_Enemy_Other=嘿！那是我的！
PartyBanter/&Cynical1_Kill_Enemy_Self=笑到最后的是我！
PartyBanter/&Cynical1_Light_up_Self=要有光！
PartyBanter/&Cynical1_Long_Jump_Other=你还不算太迟钝。
PartyBanter/&Cynical1_Missed_Attack_Other=加油，你能做得更好！
PartyBanter/&Cynical1_Missed_Attack_Self=我靠！
PartyBanter/&Cynical1_Normal_Hit_Given_Other=好身手！
PartyBanter/&Cynical1_Normal_Hit_Given_Self=好的！
PartyBanter/&Cynical1_Normal_Hit_Received_Other=你还好吗？
PartyBanter/&Cynical1_Pushing_Heavy_Other=嘿呀！
PartyBanter/&Cynical1_Secret_door_Detected_Self=看！一道密门！
PartyBanter/&Cynical1_Trap_Detected_Self=等等！是陷阱！
PartyBanter/&Cynical1_Trap_Disarmed_Other=很明显这已经坏了。
PartyBanter/&Cynical1_Trap_Disarmed_Self=太简单了！
PartyBanter/&Cynical1_Trap_Trigerred_Other=你似乎发现了什么。
PartyBanter/&Cynical1_Trap_Trigerred_Self=我怎么会错过呢？
PartyBanter/&Cynical2_Allied_KnockedDown_Self=坚持住！
PartyBanter/&Cynical2_Break_Stealth_Other=我觉得我们说的是“小心”。
PartyBanter/&Cynical2_Break_Stealth_Self=我的错。
PartyBanter/&Cynical2_Crawling_Other=看上去你这一辈子都在做这个。
PartyBanter/&Cynical2_Critical_Hit_Given_Other=不错！
PartyBanter/&Cynical2_Critical_Hit_Given_Self=理所当然！
PartyBanter/&Cynical2_Critical_Hit_Received_Other=别放弃！
PartyBanter/&Cynical2_Healed_by_ally_Self=我还挺喜欢的。
PartyBanter/&Cynical2_High_Climb_Other=我知道有些小孩做得更快。
PartyBanter/&Cynical2_Kill_Enemy_Other=那家伙甚至没有反击。
PartyBanter/&Cynical2_Kill_Enemy_Self=你败了！
PartyBanter/&Cynical2_Light_up_Self=好多了。
PartyBanter/&Cynical2_Long_Jump_Other=放松你的脚踝！
PartyBanter/&Cynical2_Missed_Attack_Other=再试一次！
PartyBanter/&Cynical2_Missed_Attack_Self=什么？
PartyBanter/&Cynical2_Normal_Hit_Given_Other=再来！
PartyBanter/&Cynical2_Normal_Hit_Given_Self=你喜欢吗？
PartyBanter/&Cynical2_Normal_Hit_Received_Other=更糟的都挺过来了！
PartyBanter/&Cynical2_Pushing_Heavy_Other=加油——推！
PartyBanter/&Cynical2_Secret_door_Detected_Self=有个密门，在这。
PartyBanter/&Cynical2_Trap_Detected_Self=别动！是陷阱！
PartyBanter/&Cynical2_Trap_Disarmed_Other=我猜只是运气好而已。
PartyBanter/&Cynical2_Trap_Disarmed_Self=我只需要一只手。
PartyBanter/&Cynical2_Trap_Trigerred_Other=真的？你没看见？
PartyBanter/&Cynical2_Trap_Trigerred_Self=它正等着我呢！
PartyBanter/&Cynical3_Allied_KnockedDown_Self=我们需要你！
PartyBanter/&Cynical3_Break_Stealth_Other=我并不惊讶。
PartyBanter/&Cynical3_Break_Stealth_Self=哪里出了问题？
PartyBanter/&Cynical3_Critical_Hit_Given_Other=了不起！
PartyBanter/&Cynical3_Critical_Hit_Given_Self=拿着！
PartyBanter/&Cynical3_Healed_by_ally_Self=谢谢，我感觉好多了。
PartyBanter/&Cynical3_High_Climb_Other=一个真正的小地精。
PartyBanter/&Cynical3_Kill_Enemy_Other=不算太糟。
PartyBanter/&Cynical3_Kill_Enemy_Self=又赢了！
PartyBanter/&Cynical3_Light_up_Self=来点光不会有什么坏处。
PartyBanter/&Cynical3_Long_Jump_Other=文雅点说——不太好。
PartyBanter/&Cynical3_Missed_Attack_Other=又失手了？
PartyBanter/&Cynical3_Missed_Attack_Self=我敢肯定……
PartyBanter/&Cynical3_Normal_Hit_Given_Other=很好！
PartyBanter/&Cynical3_Normal_Hit_Given_Self=太慢了！
PartyBanter/&Cynical3_Secret_door_Detected_Self=我看到一道隐藏的门。
PartyBanter/&Cynical3_Trap_Detected_Self=我看见一个陷阱。
PartyBanter/&Cynical3_Trap_Disarmed_Other=好吧！你竟然也并非完全没用！
PartyBanter/&Cynical3_Trap_Disarmed_Self=小菜一碟。
PartyBanter/&Cynical3_Trap_Trigerred_Other=只有傻子才……哦，等等。
PartyBanter/&Cynical3_Trap_Trigerred_Self=我可比这要聪明！
PartyBanter/&Cynical4_Kill_Enemy_Self=你根本没机会！
PartyBanter/&Cynical4_Missed_Attack_Self=我怎么会失手？
PartyBanter/&Cynical4_Normal_Hit_Given_Self=一定很疼。
PartyBanter/&Cynical5_Kill_Enemy_Self=又干掉一个！
PartyBanter/&Cynical5_Missed_Attack_Self=算你走运！
PartyBanter/&Cynical5_Normal_Hit_Given_Self=有破绽！
PartyBanter/&Formal1_Allied_KnockedDown_Self=战斗还未结束！
PartyBanter/&Formal1_Break_Stealth_Other=连死人都能被你惊醒！
PartyBanter/&Formal1_Break_Stealth_Self=诅咒！我的错。
PartyBanter/&Formal1_Crawling_Other=不体面，但必要。
PartyBanter/&Formal1_Critical_Hit_Given_Other=强力一击！
PartyBanter/&Formal1_Critical_Hit_Given_Self=哈！吃我一招，你这恶魔！
PartyBanter/&Formal1_Critical_Hit_Received_Other=你还挺得住吗？
PartyBanter/&Formal1_Healed_by_ally_Self=你真是个救星。
PartyBanter/&Formal1_High_Climb_Other=力量惊人！
PartyBanter/&Formal1_Kill_Enemy_Other=好极了！胜利属于你！
PartyBanter/&Formal1_Kill_Enemy_Self=干掉一个敌人！
PartyBanter/&Formal1_Light_up_Self=一点小小的亮光总是好的。
PartyBanter/&Formal1_Long_Jump_Other=非凡的跳跃！
PartyBanter/&Formal1_Missed_Attack_Other=哦！不走运！
PartyBanter/&Formal1_Missed_Attack_Self=命运无常！
PartyBanter/&Formal1_Normal_Hit_Given_Other=打得好！
PartyBanter/&Formal1_Normal_Hit_Given_Self=不坏，嗯？
PartyBanter/&Formal1_Normal_Hit_Received_Other=坚持住——更糟的都挺过来了！
PartyBanter/&Formal1_Pushing_Heavy_Other=你能做到！
PartyBanter/&Formal1_Secret_door_Detected_Self=我相信这里有一道密门。
PartyBanter/&Formal1_Trap_Detected_Self=简陋的陷阱。
PartyBanter/&Formal1_Trap_Disarmed_Other=完美解决！
PartyBanter/&Formal1_Trap_Disarmed_Self=简单得不能再简单！
PartyBanter/&Formal1_Trap_Trigerred_Other=啧。一个基础错误。
PartyBanter/&Formal1_Trap_Trigerred_Self=我太蠢了！
PartyBanter/&Formal2_Allied_KnockedDown_Self=你的战友会来救你的！
PartyBanter/&Formal2_Break_Stealth_Other=显然你暴露了！
PartyBanter/&Formal2_Break_Stealth_Self=我真觉得我……算了没什么。
PartyBanter/&Formal2_Crawling_Other=膝盖着地，等会再起。
PartyBanter/&Formal2_Critical_Hit_Given_Other=漂亮的一击！
PartyBanter/&Formal2_Critical_Hit_Given_Self=正中要害！
PartyBanter/&Formal2_Critical_Hit_Received_Other=打中你算他走运！
PartyBanter/&Formal2_Healed_by_ally_Self=你是个好战友。
PartyBanter/&Formal2_High_Climb_Other=看起来不费吹灰之力！
PartyBanter/&Formal2_Kill_Enemy_Other=如他们所言，干得漂亮。
PartyBanter/&Formal2_Kill_Enemy_Self=死神来索命了！
PartyBanter/&Formal2_Light_up_Self=要有光！
PartyBanter/&Formal2_Long_Jump_Other=太厉害了！
PartyBanter/&Formal2_Missed_Attack_Other=下次一定！
PartyBanter/&Formal2_Missed_Attack_Self=太遗憾了。
PartyBanter/&Formal2_Normal_Hit_Given_Other=干得漂亮！
PartyBanter/&Formal2_Normal_Hit_Given_Self=小小成功！
PartyBanter/&Formal2_Normal_Hit_Received_Other=你还在战斗，朋友！
PartyBanter/&Formal2_Pushing_Heavy_Other=用力，就是现在——使出全力！
PartyBanter/&Formal2_Secret_door_Detected_Self=这里一定有一条秘道。
PartyBanter/&Formal2_Trap_Detected_Self=我们可没这么好糊弄。
PartyBanter/&Formal2_Trap_Disarmed_Other=恭喜，干得漂亮。
PartyBanter/&Formal2_Trap_Disarmed_Self=不像我想的那么麻烦。
PartyBanter/&Formal2_Trap_Trigerred_Other=当心脚下，朋友！
PartyBanter/&Formal2_Trap_Trigerred_Self=我怎么会没发现？
PartyBanter/&Formal3_Allied_KnockedDown_Self=我们来了！
PartyBanter/&Formal3_Break_Stealth_Other=要你闹点大动静说不定反而更小声？
PartyBanter/&Formal3_Break_Stealth_Self=真烦人。
PartyBanter/&Formal3_Critical_Hit_Given_Other=强得可怕！
PartyBanter/&Formal3_Critical_Hit_Given_Self=死神来了！
PartyBanter/&Formal3_Healed_by_ally_Self=我欠你的，朋友。
PartyBanter/&Formal3_High_Climb_Other=显然你训练有素。
PartyBanter/&Formal3_Kill_Enemy_Other=干掉一个敌人！
PartyBanter/&Formal3_Kill_Enemy_Self=胜利属于我！
PartyBanter/&Formal3_Light_up_Self=带来光明之人有福了！
PartyBanter/&Formal3_Long_Jump_Other=运动天赋超群！
PartyBanter/&Formal3_Missed_Attack_Other=再试一次！
PartyBanter/&Formal3_Missed_Attack_Self=最后一击才算数！
PartyBanter/&Formal3_Normal_Hit_Given_Other=现在你击中他们了！
PartyBanter/&Formal3_Normal_Hit_Given_Self=很明显地击中了！
PartyBanter/&Formal3_Secret_door_Detected_Self=有趣——一道密门。
PartyBanter/&Formal3_Trap_Detected_Self=我发现了一个大概是陷阱的玩意。
PartyBanter/&Formal3_Trap_Disarmed_Other=你技惊四座。
PartyBanter/&Formal3_Trap_Disarmed_Self=非常巧妙，但并非不可破解。
PartyBanter/&Formal3_Trap_Trigerred_Other=一个危险的错误。
PartyBanter/&Formal3_Trap_Trigerred_Self=我真要多加小心了。
PartyBanter/&Formal4_Kill_Enemy_Self=值得歌颂的胜利！
PartyBanter/&Formal4_Missed_Attack_Self=下次，我保证……
PartyBanter/&Formal4_Normal_Hit_Given_Self=运气好？或许吧。
PartyBanter/&Formal5_Kill_Enemy_Self=又赢了！
PartyBanter/&Formal5_Missed_Attack_Self=我总会干掉你的！
PartyBanter/&Formal5_Normal_Hit_Given_Self=我为此训练多时！
PartyBanter/&Heroic1_Allied_KnockedDown_Self=朋友，挺住！
PartyBanter/&Heroic1_Break_Stealth_Other=这可不明智。
PartyBanter/&Heroic1_Break_Stealth_Self=哦豁！
PartyBanter/&Heroic1_Crawling_Other=有时候并没有什么选择。
PartyBanter/&Heroic1_Critical_Hit_Given_Other=就是这样！
PartyBanter/&Heroic1_Critical_Hit_Given_Self=要么投降，要么受死！
PartyBanter/&Heroic1_Critical_Hit_Received_Other=拿出勇气！
PartyBanter/&Heroic1_Healed_by_ally_Self=我欠你的，朋友。
PartyBanter/&Heroic1_High_Climb_Other=真厉害。
PartyBanter/&Heroic1_Kill_Enemy_Other=胜利属于你！
PartyBanter/&Heroic1_Kill_Enemy_Self=又一次，我们获得了胜利！
PartyBanter/&Heroic1_Light_up_Self=光明与我们同在。
PartyBanter/&Heroic1_Long_Jump_Other=跳得漂亮！
PartyBanter/&Heroic1_Missed_Attack_Other=下次好运！
PartyBanter/&Heroic1_Missed_Attack_Self=靠！
PartyBanter/&Heroic1_Normal_Hit_Given_Other=打得好！
PartyBanter/&Heroic1_Normal_Hit_Given_Self=要么屈膝，要么受死！
PartyBanter/&Heroic1_Normal_Hit_Received_Other=你能挺住！
PartyBanter/&Heroic1_Pushing_Heavy_Other=使出全力！
PartyBanter/&Heroic1_Secret_door_Detected_Self=朋友们！这里有个密门！
PartyBanter/&Heroic1_Trap_Detected_Self=等等——我看到一个陷阱！
PartyBanter/&Heroic1_Trap_Disarmed_Other=干得好！
PartyBanter/&Heroic1_Trap_Disarmed_Self=不算太糟。
PartyBanter/&Heroic1_Trap_Trigerred_Other=朋友，多加小心！
PartyBanter/&Heroic1_Trap_Trigerred_Self=不！
PartyBanter/&Heroic2_Allied_KnockedDown_Self=我们不会让你死的！
PartyBanter/&Heroic2_Break_Stealth_Other=你得做得更好！
PartyBanter/&Heroic2_Break_Stealth_Self=抱歉！
PartyBanter/&Heroic2_Crawling_Other=我也不喜欢。
PartyBanter/&Heroic2_Critical_Hit_Given_Other=技艺精湛！
PartyBanter/&Heroic2_Critical_Hit_Given_Self=我这里没有俘虏！
PartyBanter/&Heroic2_Critical_Hit_Received_Other=你还活着！
PartyBanter/&Heroic2_Healed_by_ally_Self=我不会忘记的。
PartyBanter/&Heroic2_High_Climb_Other=你真强健。
PartyBanter/&Heroic2_Kill_Enemy_Other=朋友，你这招真是惊人！
PartyBanter/&Heroic2_Kill_Enemy_Self=又一次胜利！这就是天命！
PartyBanter/&Heroic2_Light_up_Self=光明会指引我们。
PartyBanter/&Heroic2_Long_Jump_Other=你训练有素！
PartyBanter/&Heroic2_Missed_Attack_Other=别灰心！
PartyBanter/&Heroic2_Missed_Attack_Self=来啊！
PartyBanter/&Heroic2_Normal_Hit_Given_Other=完美！
PartyBanter/&Heroic2_Normal_Hit_Given_Self=快逃吧！趁你还有命！
PartyBanter/&Heroic2_Normal_Hit_Received_Other=摆脱它！
PartyBanter/&Heroic2_Pushing_Heavy_Other=你能做到！
PartyBanter/&Heroic2_Secret_door_Detected_Self=看！是密门！
PartyBanter/&Heroic2_Trap_Detected_Self=大家都别动！
PartyBanter/&Heroic2_Trap_Disarmed_Other=干得不错，朋友！
PartyBanter/&Heroic2_Trap_Disarmed_Self=我想我搞定了。
PartyBanter/&Heroic2_Trap_Trigerred_Other=你走神了。
PartyBanter/&Heroic2_Trap_Trigerred_Self=抱歉！
PartyBanter/&Heroic3_Allied_KnockedDown_Self=我们不会抛弃任何一个人！
PartyBanter/&Heroic3_Break_Stealth_Other=下次小心！
PartyBanter/&Heroic3_Break_Stealth_Self=知道了！知道了！
PartyBanter/&Heroic3_Critical_Hit_Given_Other=你必将胜利！
PartyBanter/&Heroic3_Critical_Hit_Given_Self=我会杀了你。
PartyBanter/&Heroic3_Healed_by_ally_Self=我欠你一命。
PartyBanter/&Heroic3_High_Climb_Other=抱歉！是我低估你了。
PartyBanter/&Heroic3_Kill_Enemy_Other=你的技艺无人能及，真厉害！
PartyBanter/&Heroic3_Kill_Enemy_Self=你注定惨败。
PartyBanter/&Heroic3_Light_up_Self=我们给黑暗带来光明！
PartyBanter/&Heroic3_Long_Jump_Other=真是惊人！
PartyBanter/&Heroic3_Missed_Attack_Other=不走运罢了！
PartyBanter/&Heroic3_Missed_Attack_Self=我必须做得更好！
PartyBanter/&Heroic3_Normal_Hit_Given_Other=继续！
PartyBanter/&Heroic3_Normal_Hit_Given_Self=你赢不了！
PartyBanter/&Heroic3_Secret_door_Detected_Self=以为我会漏掉你吗？
PartyBanter/&Heroic3_Trap_Detected_Self=等一下！我看到个陷阱。
PartyBanter/&Heroic3_Trap_Disarmed_Other=技术一流！
PartyBanter/&Heroic3_Trap_Disarmed_Self=任务完成。
PartyBanter/&Heroic3_Trap_Trigerred_Other=请多注意，好吗？
PartyBanter/&Heroic3_Trap_Trigerred_Self=我真是个白痴！
PartyBanter/&Heroic4_Kill_Enemy_Self=你该逃走的。
PartyBanter/&Heroic4_Missed_Attack_Self=我就要掌握诀窍了！
PartyBanter/&Heroic4_Normal_Hit_Given_Self=我战无不胜！
PartyBanter/&Heroic5_Kill_Enemy_Self=你该屈服的。
PartyBanter/&Heroic5_Missed_Attack_Self=下次一定！
PartyBanter/&Heroic5_Normal_Hit_Given_Self=你无法打败我！
PartyBanter/&None1_Thief_Detected_Self=滚开啊，你这个贼！
PartyBanter/&None2_Thief_Detected_Self=这些该死的贼……
PartyBanter/&None3_Thief_Detected_Self=放开！
PartyBanter/&None4_Thief_Detected_Self=所以，这就是你的本来面目啊。
PartyBanter/&Serious1_Allied_KnockedDown_Self=来啊！
PartyBanter/&Serious1_Break_Stealth_Other=蠢货！
PartyBanter/&Serious1_Break_Stealth_Self=靠！
PartyBanter/&Serious1_Crawling_Other=现在，泥地匍匐。
PartyBanter/&Serious1_Critical_Hit_Given_Other=就是这样！
PartyBanter/&Serious1_Critical_Hit_Given_Self=流血吧！
PartyBanter/&Serious1_Critical_Hit_Received_Other=你会添道漂亮的伤疤！
PartyBanter/&Serious1_Healed_by_ally_Self=多谢。
PartyBanter/&Serious1_High_Climb_Other=臂力惊人！
PartyBanter/&Serious1_Kill_Enemy_Other=那个，我喜欢！
PartyBanter/&Serious1_Kill_Enemy_Self=我又赢了。
PartyBanter/&Serious1_Light_up_Self=我需要那个。
PartyBanter/&Serious1_Long_Jump_Other=真有你的！
PartyBanter/&Serious1_Missed_Attack_Other=废物！
PartyBanter/&Serious1_Missed_Attack_Self=靠！
PartyBanter/&Serious1_Normal_Hit_Given_Other=再来！猛击！
PartyBanter/&Serious1_Normal_Hit_Given_Self=拿着！
PartyBanter/&Serious1_Normal_Hit_Received_Other=撑住！
PartyBanter/&Serious1_Pushing_Heavy_Other=快，加把劲！
PartyBanter/&Serious1_Secret_door_Detected_Self=嘿！一道密门！
PartyBanter/&Serious1_Trap_Detected_Self=我靠！是陷阱！
PartyBanter/&Serious1_Trap_Disarmed_Other=干得漂亮！
PartyBanter/&Serious1_Trap_Disarmed_Self=简单。
PartyBanter/&Serious1_Trap_Trigerred_Other=真是个白痴！
PartyBanter/&Serious1_Trap_Trigerred_Self=靠！
PartyBanter/&Serious2_Allied_KnockedDown_Self=别让我失望！
PartyBanter/&Serious2_Break_Stealth_Other=难以置信！
PartyBanter/&Serious2_Break_Stealth_Self=不！
PartyBanter/&Serious2_Crawling_Other=匍匐吃土——还是老一套。
PartyBanter/&Serious2_Critical_Hit_Given_Other=消灭他们！
PartyBanter/&Serious2_Critical_Hit_Given_Self=去死吧！
PartyBanter/&Serious2_Critical_Hit_Received_Other=如果这招没有干掉你……
PartyBanter/&Serious2_Healed_by_ally_Self=我不会忘记。
PartyBanter/&Serious2_High_Climb_Other=没想到你这么厉害！
PartyBanter/&Serious2_Kill_Enemy_Other=让他们来吧！
PartyBanter/&Serious2_Kill_Enemy_Self=你败了。
PartyBanter/&Serious2_Light_up_Self=终于亮了。
PartyBanter/&Serious2_Long_Jump_Other=跳得好！
PartyBanter/&Serious2_Missed_Attack_Other=快停下！
PartyBanter/&Serious2_Missed_Attack_Self=不！
PartyBanter/&Serious2_Normal_Hit_Given_Other=继续攻击！
PartyBanter/&Serious2_Normal_Hit_Given_Self=等下一个！
PartyBanter/&Serious2_Normal_Hit_Received_Other=直面伤痛！
PartyBanter/&Serious2_Pushing_Heavy_Other=推！
PartyBanter/&Serious2_Secret_door_Detected_Self=找到一道门，在这！
PartyBanter/&Serious2_Trap_Detected_Self=停下！有陷阱！
PartyBanter/&Serious2_Trap_Disarmed_Other=麻烦又少了一个。
PartyBanter/&Serious2_Trap_Disarmed_Self=太垃圾了。
PartyBanter/&Serious2_Trap_Trigerred_Other=睁大眼睛！
PartyBanter/&Serious2_Trap_Trigerred_Self=我靠！
PartyBanter/&Serious3_Allied_KnockedDown_Self=不！
PartyBanter/&Serious3_Break_Stealth_Other=你会把我们都害死的！
PartyBanter/&Serious3_Break_Stealth_Self=白痴笨蛋！
PartyBanter/&Serious3_Critical_Hit_Given_Other=摧毁他们！
PartyBanter/&Serious3_Critical_Hit_Given_Self=你喜欢吗？
PartyBanter/&Serious3_Healed_by_ally_Self=我欠你的。
PartyBanter/&Serious3_High_Climb_Other=好吧，你很强。
PartyBanter/&Serious3_Kill_Enemy_Other=干得漂亮！
PartyBanter/&Serious3_Kill_Enemy_Self=去死吧！
PartyBanter/&Serious3_Light_up_Self=要有光，我的朋友。
PartyBanter/&Serious3_Long_Jump_Other=干得漂亮！
PartyBanter/&Serious3_Missed_Attack_Other=我还以为你会打呢！
PartyBanter/&Serious3_Missed_Attack_Self=来啊！
PartyBanter/&Serious3_Normal_Hit_Given_Other=这才是战斗！
PartyBanter/&Serious3_Normal_Hit_Given_Self=有更多冲着你来了。
PartyBanter/&Serious3_Secret_door_Detected_Self=我们找到了一个隐藏的门！
PartyBanter/&Serious3_Trap_Detected_Self=这里有陷阱！
PartyBanter/&Serious3_Trap_Disarmed_Other=我恨那些东西！
PartyBanter/&Serious3_Trap_Disarmed_Self=统统搞定。
PartyBanter/&Serious3_Trap_Trigerred_Other=留神！
PartyBanter/&Serious3_Trap_Trigerred_Self=我恨那些东西！
PartyBanter/&Serious4_Kill_Enemy_Self=你不会回来了。
PartyBanter/&Serious4_Missed_Attack_Self=我不会再失手了！
PartyBanter/&Serious4_Normal_Hit_Given_Self=你会像其他人一样死掉！
PartyBanter/&Serious5_Kill_Enemy_Self=你赢不了我。
PartyBanter/&Serious5_Missed_Attack_Self=反正你会死！
PartyBanter/&Serious5_Normal_Hit_Given_Self=毫不留情！
